Difference between revisions of "Iskmunn"
From I-Subaru
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− | [[File: | + | [[File:Iskmunn Provinces.jpg|250px|thumb|right|The Continent of Iskmunn]] |
Home to the Nation of [NAME], in addition to other "nations". Home to the Elven metropolis "Elune Entheas", which is much more "Crystal Spires & Togas" than the Plutis elves | Home to the Nation of [NAME], in addition to other "nations". Home to the Elven metropolis "Elune Entheas", which is much more "Crystal Spires & Togas" than the Plutis elves | ||
Much more diverse than Plutis. Think more "Forgotten Realms", where multiple races interact much more freely than Plutis does. Home to a large portion of the refugees from Draconia after the [[Great War]]. Orcs and other "monsters" are much more prevalent on this continent, leading to a more traditional "DnD" setting. Much more consumed by war and politicking, and much more feudal in nature than the more "structured" Plutis nations. | Much more diverse than Plutis. Think more "Forgotten Realms", where multiple races interact much more freely than Plutis does. Home to a large portion of the refugees from Draconia after the [[Great War]]. Orcs and other "monsters" are much more prevalent on this continent, leading to a more traditional "DnD" setting. Much more consumed by war and politicking, and much more feudal in nature than the more "structured" Plutis nations. |
Revision as of 22:57, 24 April 2020
Home to the Nation of [NAME], in addition to other "nations". Home to the Elven metropolis "Elune Entheas", which is much more "Crystal Spires & Togas" than the Plutis elves
Much more diverse than Plutis. Think more "Forgotten Realms", where multiple races interact much more freely than Plutis does. Home to a large portion of the refugees from Draconia after the Great War. Orcs and other "monsters" are much more prevalent on this continent, leading to a more traditional "DnD" setting. Much more consumed by war and politicking, and much more feudal in nature than the more "structured" Plutis nations.