Mercenaries Guild

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The Mercenaries Guild is a loose collection of several associated "Guild Halls" across Plutis. There are at least six main "Guild Halls", which each house a disparate collection of mercenaries. Typically, a Mercenary Guild House is where all sorts of "legitimate" jobs are posted- From finding something that is killing off cattle, to recovering a lost spouse, to requiring an escort for a trade caravan, all sorts of jobs are posted.

The Guild takes a commission when posting the job, and depending on the specific posting, may either assign members to jobs or open the posting out to the public. To cater to the vast types of openings, Mercenary Guilds typically employ all types: From fighters and archers for protection, to craftsmen and tradesmen to keep things stocked, to members of the arcane arts.

Each Guild Hall has someone in charge, a small handful of trusted associates to oversee things, and then a swath of underlings to get the job done. Some people use the Guild as a sole source of employment and coin- Others gain membership, and then offer their services as their lives allow.

Membership in one Guild Hall will permit casual access to other Guild Halls, as members are traded, swapped, and hired on by need. Membership is a sign of trustworthiness and ability, so other "Guild Halls" are always happy to provide work to a willing member.